"We recognise that the scales are tipped too far towards Tess at the moment, and Eververse was never meant to be a substitute for end game content and rewards", director Christopher Barrett writes.
Bungie has had a rough couple of months due to questionable XP-systems locking players out of paid-for content, as well as the overall lack of end-game content and their less then stellar communication with the community and the state of the game's microtransactions. Ghosts, Sparrows, and ships will be added back into the achievement reward pools, and a gameplay path to earning all contained awards available in Bright and Event Engrams will be implemented.
There's a lot of promise in this update, but we'll have to wait until Crimson Days launches on February 13 to see how big of an effect they actually have on the in game economy.
More meaningful raid rewards, and a direct purchase option for them (which would be a first for the series) makes us immediately more interested in returning to Destiny 2's endgame. They will now feature mods with Raid-specific perks, and Bungie are adjusting the rewards to ensure a Raid item drops from each major encounter. In addition to expressing outrage over Bungie altering experience gains for players without notice, the more dedicated players found that the Eververse-the in-game microtransaction store-featured many items that were otherwise hard to find on your own.
Work is underway on a full rework of armor and weapon mods.
After months of criticism and anger from the community, Bungie has finally addressed Destiny 2's microtransaction problem. "We are excited to share the details as soon as we have them worked out".
On Jan. 30, Bungie will be releasing an update that will include the expansion of the Masterwork system for armor. Since mods are now in Bright Engrams, Bungie are tuning this rework to avoid pay-to-win. Lastly, this update will include PC Tower Chat, quickplay improvements, the appearance of Fireteam members on the destination map.
Fans can but hope that this all adds up to a better, more rewarding Destiny 2. Players previously had been locked out of Destiny 2 content as a result of not owning the Curse of Osiris expansion.
The blog post ends by letting players know that they will continue to be listened to and spoken to via as many different channels as possible: "Expect to hear more from us via Bungie.net, Twitch, and social media". It'd take ages to relay every point in this news article, so we're just going to quickly go over the most important points.
Multi-Emote: When multi-emote launches, you will be able to choose which emote you have equipped to each of your four emote slots.
New modifiers will be introduced to add more gameplay variety to the experience.