Newell spoke at a recent press event, and his quote about Valve getting back to making games comes from Geoff Keighley, who played Artifact with other members of the media. Make it happen Gabe!
After all, Valve tends to take a long time on their game making even if they're enthusiastic about their projects, which clearly isn't now the case.
The founder stated Valve was doing triple-A single-player titles back in 2015, during a Reddit AMA with fans, and the engine Source 2 was announced on the same year at GDC. New skins, amiibo, and other peripherals to continue the hype of series that we love so much. This is thanks to the investments made for Steam VR and the Vive headset, which has given the company the chance to develop their own hardware expertise. Or Zuckerberg is saying, 'well I tried to compete in the phones, I got my ass kicked, so I'm going to create this new thing, VR, which will allow me to recreate the kind of closed, high margin ecosystem that Apple's done, '" he said "And that really started to worry us, because we thought that the strength of the PC is about its openness ... "So that added to that". He can introduce new capabilities like motion input because he controls both of those things. It's that element of success, especially in the wake of the Nintendo Switch, that more and more companies are looking to Nintendo once more for inspiration, and Valve is no exception. "That's something we've been jealous of, and that's something you'll see us taking advantage of subsequently".
Valve isn't done with hardware though, but now it'll go "hand-in-hand with software design", meaning you should really keep an eye on what Valve is up to in the coming months.