That 1 million figure includes those who have purchased the game, played used copies, Game Pass users, and anyone who has gameshared. Either way, this is good news for Microsoft and hopefully, this puts to rest "Xbox has no good exclusives". Microsoft recently announced plans to launch every one of their first party titles on Game Pass same day as release.
In addition, folks have watched a total of 3.5 million hours of gameplay across popular livestreaming platforms, including Twitch, Mixer, and YouTube. 6 million firecrackers and fireworks have been thrown, 6 million bags of snacks have been eaten, and 2 million books have been read. Focused on improving the content is Undead Labs' number one priority, and therefore we genuinely expect to see a higher number of players. The game now boasts a disappointing score of 68 on Metacritic, indicating mostly mixed to negative reviews. Bugs such as multiplayer tether not functioning correctly.
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Last but not least, the developers have noticed numerous bugs and issues after launch, for which are going to be addressed in the first place before anything more unsafe occurs. To say I'm loving this game would be an understatement.
State of Decay 2 has only been out a coupe of days, and it's already hit the one million players mark.
Microsoft has also recorded a six million combined hours of gameplay since the early access for the Ultimate Edition on May 18 and the global release of standard edition earlier this week.