Going forward, Capcom's plan is to focus on game development in Japan, with new R&D facilities opening up in Osaka and hiring waves to go along with that. They will receive severance packages for their service, Capcom said, and a skeleton crew will remain in place until January 2019 to finalize the studio's closure operations and logistics.
Capcom Vancouver was initially founded as Blue Castle Games, when they were best known for baseball series The Bigs.
Original 09/18/18 at 2:59 a.m.: Capcom has announced that it expects to record losses of approximately 4.5 billion yen from the termination of untitled projects that were in development at Dead Rising studio Capcom Vancouver.
As said, Capcom haven't shared what will become of the third-person survival game, so there's every chance the main studio could pick up where Vancouver left off. Later that evening, the whole studio was closed, affecting 158 current employees.
We appreciate the hard work and contributions of all the studio team members in creating unforgettable gameplay experiences for the Dead Rising series and Puzzle Fighter. Despite the anticipated loss, it's not changing its forecast for the rest of the fiscal year. Its massive success led to Capcom's most-profitable first quarter since it began disclosing quarterly results.
Capcom announced earlier today it had canceled multiple projects at the Vancouver-based studio responsible for the Dead Rising series.
Capcom's statement on the closure is interesting though as it implies that all its major titles, whether that includes Dead Rising or not, will be developed in Japan.