"In terms of Blizzard's approach to mobile gaming, many of us over the last few years have shifted from playing primarily desktop to playing many hours on mobile, and we have many of our best developers now working on new mobile titles across all of our IPs", said Adham during a BlizzCon 2018 press conference, according to a Reddit user.
After the debacle at Blizzcon over Diablo Immortal, Blizzard is not stepping away from mobile game development.
While I've moved on concerns about a lack of a Diablo 4 or a Diablo 2 remaster announcement, this response from Blizzard doesn't take onus for miscalculating their reveal nor upsetting their fans. The magnitude of the Diablo Immortal reveal's negativity has escalated much bigger than necessary, but even though that's the case, the response from Blizzard needs to be elevated, too.
After the overwhelmingly negative response from Blizzard's fan base about the announcement of the company's Diablo Immortal mobile game, CEO Allen Adham has confirmed that there are more mobile titles in the works.
Adham said Blizzard chose to create a mobile version of Diablo (and, I would assume, other games that have yet to be announced) because mobile technology now enables a degree of fidelity that's comparable to PC and console gaming. First gamers cried foul, claiming the game would be frightful, and then ex-Blizzard devs chimed in, criticizing the company.
Many of them have been keeping their fingers crossed, and they were hoping that the new game that's announced for the series would be Diablo IV. "So we haven't forgotten about them", Adham said.
The news that Blizzard is revisiting the classic real-time strategy aspects of the Warcraft franchise years after pivoting to MMO with the wildly successful World of Warcraft was enough to fuel speculation that a fourth installment in the series might be underway.
"For our diehard PC fans, we will say though, we still have multiple Diablo teams working on multiple unannounced Diablo projects".
No matter how powerful the mobile platform can be, I, for one do not want to tap on glass to control a video game.
The announcement comes shortly after the debut of "Call of Duty: Black Ops 4", which was released in October and posted initial sales figures that appeared to fall short of some analyst expectations, while others were more bullish on strong engagement trends.