It was he who fended off some harsh questions on stage shortly after Immortal's reveal. "We can confirm that Diablo 4 is indeed in development".
Although you will be able to play alone, to a certain degree (in the demo shown at BlizzCon, the final dungeon could be completed alone or in a party), but the title will not let you play if you do not have an internet connection.
It didn't have to be much, it could have just been a logo. We'll have more news to share at some point in the future.
Kotaku has updated its story, claiming that the video does exist, but the timeline of Blizzard's announcement isn't clear.
"At Blizzard, we don't announce things until we're ready". Nevertheless, I did ask. "The truth is that we have multiple Diablo teams working on multiple unannounced Diablo projects even after announcing [Immortal]".
Diablo is a somewhat special case when it comes to a potential reveal of a new title in the franchise. "But they've got to play it, they've got to get their hands on it".
Dan Elggren: 50/50 is...
But, looking at the bright side, the video published by Blizzard some time ago claims new discoveries until the end of the year. Blizzard said that this new MMORPG will allow you to be in one of the very iconic six classes.
So, what can we make of this?
Is Blizzard's role more than an overseer in this? Many devs stop playing games as they start making them professionally. "Blizzard co-founder Allen Adham and production director Dan Elggren responded to the Diablo" Immortal response. He knew that it would get some backlash from the fanbase, but "not to this degree". I know I wasn't! These things either aren't known internally or they wouldn't say.
Are You Excited for Diablo Immortal? "We're not exactly copying every system from Diablo 3 and just porting it into this game", said Helen Cheng. While the facts of the situation clearly indicate that a "proper" Diablo game is on the way, this has been firmly overlooked.
Those eager to join the fight are encouraged to visit http://www.diabloimmortal.com to pre-register for special rewards and be among the first to experience Diablo Immortal.
"You have different types of players that are loyal to certain types of platforms", said Brack. The company choosing to conclude its opening ceremony without a tease for this sequel was a misfire, and the fan backlash has been huge. "Now they are outsourcing and reskinning games". However, the problems Blizzard had with people buying equipment on the Real-Money Auction House in Diablo 3 are lessons not forgotten.
For its part, Path of Exile developer Grinding Gear made a decision to use this wave of interest to tease the game's upcoming expansion.
The partnership with NetEase, analysts added, "signals that Blizzard seeks success in western and eastern markets, with gameplay elements for core enthusiasts and the previously-uninitiated". The analyst noted the Diablo Immortal game's release date is uncertain, given that the game isn't finished.
Activision Blizzard held its annual BlizzCon conference over the weekend, and many gamers hoped that the next major entry in the Diablo franchise would be part of the event. While a mobile Diablo game may not be what the more die-hard fans wanted, it'll have its audience and the jury's still out in regards to its quality. How will Blizzard react?